Xbox Series X power will be all about 'feel,' says Phil Spencer
May 31 2020
More than 100,000 hours of playtesting have already been completed, with thousands of games already being playable on the Xbox Series X. "Backwards compatible games run natively on the Xbox Series X hardware, running with the full power of the CPU, GPU and the SSD", said Jason Ronald, Partner Director of Program Management for the Xbox Platform Team at Microsoft. "All titles run at the peak performance that they were originally designed for, many times even higher performance than the games saw on their original launch platform, resulting in higher and more steady framerates and rendering at their maximum resolution and visual quality", Ronald said on Xbox Wire. Quick Resume also supports Xbox, Xbox 360 and Xbox One games, allowing multiple titles to be paused and resumed exactly where you left off. In partnership with the Xbox Advanced Technology Group, the Xbox Series X will be able to automatically add HDR support to games with zero impact on the game's performance.
In addition, the Xbox Series X's powerful specs will enable select backwards-compatible titles to run at higher resolutions or double the frame rate.
Taking part in the Talking Games with Reggie and Harold podcast, Spencer noted that it's hard to show how well games will run with faster, more stable frame rates on the Xbox Series X. Given how the coronavirus crisis has forced many physical game showcases to close, such as E3 2020, Spencer said it was "just impossible" to show the "fluidity" of the improved frame rates. What do you all think of Microsoft's backwards compatibility improvements for Xbox Series X so far? HDR is among the new technologies being seamlessly retrofitted into older Xbox games.
Microsoft has developed other new techniques that enable game developers to enable more backward compatible titles to run at higher resolutions and improved image quality without affecting the artistic intent of the original creators. It'll even work on games from the original Xbox that were developed nearly 20 years ago. The team is also working on new techniques that will allow select backwards-compatible titles to run at higher resolutions and even double the frame rate.
The new Quick Resume feature was created to not only work with new games, but it can also be enabled for backward-compatible titles. You're also getting a one-month Xbox Game Pass included too. It all began with the announcement of Xbox 360 backward compatibility coming to the Xbox One at E3 2015.
Ahead of Sony's event next week, Microsoft is revealing new details about the Xbox Series X. This time, the company is focusing on Backward Compatibility, claiming the Xbox Series X will be the "most compatible" console ever. It's possible that the Series X is able to analyse what the game is doing and adjust the colour balance on the fly.
According to Ronald, these advances don't require any additional work from developers and instead will happen at platform level.