With the launch of xCloud, Microsoft signaled its intention to allow Xbox games to be played everywhere and on as many devices as possible.
Normally restricted to Xbox Live Gold subscribers on the Xbox 360, Microsoft is throwing the doors wide in the lead-up to the Xbox Series X/S launch, allowing save data to flow freely from the 360 to the cloud, regardless of Xbox Live subscription status.
The NACON Revolution X Designed for Xbox controller.
On the framerate front, Microsoft promises to bring "higher, steadier framerates" that will make games "feel smoother, resulting in more immersive gameplay". Backward compatibility lets you experience your cherished gaming memories again and in new ways.
The technique to double the frame rate is something that Microsoft will implement on a case-by-case basis, as some games may not work due to the original physics or animations. "On top of this, the backward compatibility team has developed new methods to effectively double the framerate on select titles".
Xbox Series S BC Improved texture filtering is also coming to backward compatible titles on both Xbox Series X and Series S. On Xbox One X, a portion of the catalog benefited from increased anisotropic filtering, improving image quality of games.
The MGX-Pro takes all the above stats and adds on two controller style handles for a more traditional grip.
Backward compatibility with previous generations of Xbox will also add an automatic HDR effect in all games.
The improvements have already begun to be applied in Xbox One X, but the new generation machines will have a renewed 16x anisotropic filter, which will be activated "in nearly all backward compatible games" so that players can enjoy the graphical improvements.
What do you think about the NACON Designed for Xbox controllers? For those of you still enjoying Xbox 360, cloud saves will soon be free to all Xbox 360 users, making transferring your favorite games to Xbox Series X and Xbox Series S even easier.