Microsoft’s xCloud Game Streaming Service To Begin Public Trials In 2019
Oct 10 2018
We might buy cheaper hardware, that doesn't need to be so powerful, and combine it with a streaming subscription that lets us enjoy the best titles the gaming industry has to offer.
To realize this vision, we know we must make it easy for developers to bring their content to Project xCloud.
Before the public test next year, Microsoft is now testing Project xCloud on phones and tablets internally. In addition to already existing services like PlayStation Now, Google recently began to test the waters for their own service, Project Stream, with Assassin's Creed Odyssey. Users would be able to play their games no matter if they were on a phone or tablet. It brashly boasts its expertise in the area in its blog post announcing xCloud, and has created a customizable blade tailored to hosting the component parts of multiple Xbox One consoles. The custom blades will be rolled out to data centers across Azure regions over time.
Like other, similar services, most of the heavy lifting will be handled by remote hardware so that your device of choice can handle games beyond its solo capabilities.
Microsoft says they are working on new tech to help combat issues of high latency and quality drops.
The rumours of the next Xbox console offering a stream device alternative seem to be more likely now with this new service beginning public trials in 2019.
Also, if it wants to make every game available on (for example) an Android phone, it's going to have to come up with some kind of controller solution for those who don't have an Xbox One controller to use via Bluetooth.
We've known for a while that Microsoft is readying itself to launch a new generation of streaming technology.
Not being reliant on a W-Fi connection could also open up game streaming to people with awful broadband connections but have access to a decent 4G service with plenty of data to chew through. Microsoft says that the core idea behind Project xCloud is allowing console and PC gamers to play on any platform they prefer, while giving people who exclusively game on mobile a deeper experience than they're probably used to. Today, Microsoft also revealed that they would be entering the fray with Project xCloud.
Public tests, unfortunately, won't get underway until sometime in 2019.