BioWare Promises Anthem Will Cater to All Types of Players

BioWare's Anthem Will Be Playable Solo; Something “Very Dragon Age” Teased

Anthem had been one of the games with female protagonists that we'd been looking forward to this year until EA confirmed that the game had been delayed to 2019 in order to accommodate a busy release schedule.

However, Hudson added that the storytelling for Anthem does not necessarily mean it'll be the same for their other IPs. "We create worlds of adventure, conflict and companionship that inspire you to become the hero of your story". There isn't a lot known about the game apart from its an RPG that has multiplayer, it looks to be released next year in March and, if we really want to be honest here, has a look that's similar to Bungie's Destiny.

In a prepared statement, EA's Andrew Wilson hinted that players would be able to get their hands on the game through some sort of extended beta or Early Access campaign. They are "structuring the entire game design to provide a specific solution", that "creates a unique experience where you have control over your own story, but your story is set in an ever-changing multiplayer world". He said, "specifically, I like to be the one making choices in my story-if it's multiplayer, won't the story get watered down?"

People voiced some concerns after Hudson said in a previous update 'Anthem' is "a story you can experience with friends", he said.

Plus mentions casually that there's a team within the studio now prototyping or testing something "that's very Dragon Age".

Interestingly, creative director Mike Laidlaw confirmed a new Dragon Age game was in development a year ago.

Hudson closed the post by saying more details on Anthem will be coming at EA Play, while also teasing that BioWare is working on another new game. Which would be a weird way to say that work is underway on a new Dragon Age title. And clearly, it will impact this year as well as next year as we not only continue to sell more into the next year but start rolling out the live services associated with that game. That puts Microsoft's console at 29.4 million, since we know from Sony that the PlayStation 4 was on 73.6 million at the end of 2017.